[well, loot seems to be a pretty good start! the wardrobe has nothing in it, but she finds a whole-ass pipe bomb in the dresser. why is that in there? who knows.
the mirror shows... her reflection! wow, hot damn, grace, sexy as hell. except for when there's a jumpscare and her face turns into a skeleton for a split second. that's - well, maybe that's sexy to some people, no kinkshaming.]
[ PIPE BOMB. how big is it. well whatever grace's pouch is probably big enough to hold it, and she's putting it in there.
the mirror jumpscare completely works on her and she jumps backwards like three feet with a scream. thank god no one was there to see that! there is nothing sexy about skeletons. get out of here, sans undertale. ]
Fuck-- ugh. This better not be a sign of things to come.
[ well. that's enough of that, time to move on and look at the bedside table. is there anything on them? is there a drawer she can open as well. loot ]
[like, normal pipe bomb size? it fits in her pouch.
when she screams, there's a giggle behind her, but nobody is there. spooky.
the bedside table has the usuals, like the bible and the notepad. no pencils here, though, someone ate all of them. there's not a lot else that seems useful quite yet, unless she wants to take one of the condoms that's in the drawer. it's labeled ghost flavor.]
[ well. she'll grab the bible and the ghost flavored condom because she's greedy right now, and the bible gets a cursory opening in case there's something hidden in it before she shoves it back.
she'll also check to see if there's anything written in the notebook.
Next, even though this room is clearly haunted! she is going to check under the bed covers/pillow and under the bed itself. ]
[nothing in the bible except jesus, unfortunately.
when she picks up the notepad, she'll find that it's damp. and red. suddenly, it's just bloody. it wasn't before she picked it up, but it is now. the blood leaks to the floor.
except there are only three other doors (labeled 101, 102, 103) that she can see from where she's standing. there's also an elevator at the end of the hallway. she can hear something that sounds like mechanical laughter above her, but otherwise the hallway is quiet.]
it's... not a hotel room. it's a school office. a couple of empty chairs line the wall, leading up to a glass door. there's angry shouting coming from behind the glass, but the only thing she can hear clearly is we raised her with morals! before the room fuzzes out, and becomes an empty, fancy room with a vanity against the wall. the vanity is covered in various makeup types, lipstick and blush and eyeshadow.]
the vanity is familiar. there's nobody here. there's nobody ever here, not when you want them to be. they're busy. they're off attending to something that isn't you, like always.
there's her reflection in the mirror again. it's just her.]
[ without noticing, she's wrapped her arms around herself. as she waits. and waits. she waits for something to happen, anything. but there's no one here. she's--
almost disappointed.
she grabs a lipstick from the vanity and turns around to leave. might as well get something out of it, right? it's not like she even wants to go home anyway. ]
[when she turns, there's a cardigan and skirt, standing right behind her. there's nobody visible, but it looks like someone is just standing, watching. there's no reflection in the vanity!
if she tries to go around it, it just turns to watch as she does.]
she does that awkward jump in place of someone who accidentally bumped their toe into a table for a little bit before she kneels down and looks through? the clothes pile? what hurt her. this better not be more trauma. ]
If this is all a dumb puzzle, I'm going to be so mad.
[it's a red mask! or a half mask. it covers the top half of the face. when she touches it, she gets the sense that it is... very important to someone.]
[ she will bring the mask with her. maybe it's part of this stupid inevitable side quest puzzle. she looks around the room to make sure there isn't anything else to interact with before leaving. ]
[nope, the room seems pretty empty. but as she's walking to the door, there's whispering behind her. nothing intelligible, really, except for vague snippets of gossipy sounding giggles, little girls laughing at her behind her back. if she turns, there's nothing there.
unfortunately she's probably not going to like room 102 much better, because it's entirely ripped apart. the mirror is shattered, the bed is in pieces. the floor is ripped to shreds, and there's a girl sitting, staring into the room at something else. grace can't quite see what it is with the room angled as it is, but the girl seems upset, scrambling backwards.]
[ unfortunately x2, grace is something of a reactionary idiot, so-- she beelines towards the girl, heart in her throat as she reaches and tries to grab her so she can turn her around ]
[she goes - and a lot of things happen all at once.
first, she grabs hazel, and hazel shrieks a little, looking up at her. she's half transformed, and clearly panicking. second, at this angle, hazel can now see a man standing where the bed once was, or - at least, something that's supposed to be him. his limbs are just a little too long, eyes a little too wide.
he skitters across the room, grabbing hazel by the shoulder and throwing her across the room, into the wardrobe, destroying both it and knocking the wind out of her. he turns on hazel, and picks her up by the back of her shirt.]
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the mirror shows... her reflection! wow, hot damn, grace, sexy as hell. except for when there's a jumpscare and her face turns into a skeleton for a split second. that's - well, maybe that's sexy to some people, no kinkshaming.]
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the mirror jumpscare completely works on her and she jumps backwards like three feet with a scream. thank god no one was there to see that! there is nothing sexy about skeletons. get out of here, sans undertale. ]
Fuck-- ugh. This better not be a sign of things to come.
[ well. that's enough of that, time to move on and look at the bedside table. is there anything on them? is there a drawer she can open as well. loot ]
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when she screams, there's a giggle behind her, but nobody is there. spooky.
the bedside table has the usuals, like the bible and the notepad. no pencils here, though, someone ate all of them. there's not a lot else that seems useful quite yet, unless she wants to take one of the condoms that's in the drawer. it's labeled ghost flavor.]
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[ well. she'll grab the bible and the ghost flavored condom because she's greedy right now, and the bible gets a cursory opening in case there's something hidden in it before she shoves it back.
she'll also check to see if there's anything written in the notebook.
Next, even though this room is clearly haunted! she is going to check under the bed covers/pillow and under the bed itself. ]
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when she picks up the notepad, she'll find that it's damp. and red. suddenly, it's just bloody. it wasn't before she picked it up, but it is now. the blood leaks to the floor.
nothing under the bed or in the bed covers.]
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Agh--
[ she's flinging it right at the mirror. bye notebook! hope you weren't important!
but since there's nothing else here, she's going to go and try the door? ]
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no, more seriously - she can definitely try the door, it's open! does she go out?]
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what's outside the room ]
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except there are only three other doors (labeled 101, 102, 103) that she can see from where she's standing. there's also an elevator at the end of the hallway. she can hear something that sounds like mechanical laughter above her, but otherwise the hallway is quiet.]
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[ ... grace is going to try and open door 101? ]
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it's... not a hotel room. it's a school office. a couple of empty chairs line the wall, leading up to a glass door. there's angry shouting coming from behind the glass, but the only thing she can hear clearly is we raised her with morals! before the room fuzzes out, and becomes an empty, fancy room with a vanity against the wall. the vanity is covered in various makeup types, lipstick and blush and eyeshadow.]
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[ grace's hand tightens on the handle and she takes a step back. she should close it. she should close it and go.
but instead she walks in like an idiot, going over to the vanity slowly. ]
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the vanity is familiar. there's nobody here. there's nobody ever here, not when you want them to be. they're busy. they're off attending to something that isn't you, like always.
there's her reflection in the mirror again. it's just her.]
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almost disappointed.
she grabs a lipstick from the vanity and turns around to leave. might as well get something out of it, right? it's not like she even wants to go home anyway. ]
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if she tries to go around it, it just turns to watch as she does.]
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[ she does not go around! she instead shoves it aside with all her strength! because you can shove maybe ghosts, right. sure you can! ]
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and she kicks something when she tries to go through. something in the pile of clothes that is hard and probably hurts her foot.]
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she does that awkward jump in place of someone who accidentally bumped their toe into a table for a little bit before she kneels down and looks through? the clothes pile? what hurt her. this better not be more trauma. ]
If this is all a dumb puzzle, I'm going to be so mad.
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[ she will bring the mask with her. maybe it's part of this stupid inevitable side quest puzzle. she looks around the room to make sure there isn't anything else to interact with before leaving. ]
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but she can be out in the hallway, if she wants!]
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unfortunately she's probably not going to like room 102 much better, because it's entirely ripped apart. the mirror is shattered, the bed is in pieces. the floor is ripped to shreds, and there's a girl sitting, staring into the room at something else. grace can't quite see what it is with the room angled as it is, but the girl seems upset, scrambling backwards.]
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Hazel!
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first, she grabs hazel, and hazel shrieks a little, looking up at her. she's half transformed, and clearly panicking. second, at this angle, hazel can now see a man standing where the bed once was, or - at least, something that's supposed to be him. his limbs are just a little too long, eyes a little too wide.
he skitters across the room, grabbing hazel by the shoulder and throwing her across the room, into the wardrobe, destroying both it and knocking the wind out of her. he turns on hazel, and picks her up by the back of her shirt.]
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