GRAVEYARD ✨
POPULATION: GHOST TOWN
You die - and then you wake up.
For a second, it feels as though you can't breathe, and then your head breaks the surface. You crawl out of a pool of blood and into a large, crystalline room. Moving images play across the crystal walls, and if you watch close enough, you'll realize that you're seeing the land of the living; a familiar space station with familiar faces. You can watch these images for as long as you'd like - there are several very large benches (as in, you have to climb them to sit on them) around the room for you to rest on while you do.
Regardless of how you died, it seems as though you're not quite gone completely. You're in one piece, at least. That's good news. However, your surroundings are not exactly what you remember.
When you exit the first room, a bleak, empty city sprawls out ahead of you.
The city itself is large. The framework of it seems to tower higher and higher than you can see, up into the black opal sky that shivers and curls every so often. A river entirely made of blood runs through the city, winding around buildings and ending at the crystal room. The most noticeable thing about the buildings themselves is the fact that thorny vines made of pure white steel dig into the walls and floor, cracking the foundations.
The residential building is worn down and old. It's two floors, and has a few small studio apartments built for one or two people to live in. The beds are extremely uncomfortable. It has a communal area downstairs, but the TV is broken, and the couches are torn apart. Sometimes, this building feels obscenely hot in temperature, and smells like rotten eggs.
The grocery store is your typical convenience store. There's a large selection of food in this area, but it all tastes the same - like chalk. On top of this, every so often there will be bloodstains on the walls, the floor, and the displays. They change in size and location, each time you enter the store.
The clothing store is thrifty in nature. All the clothes here are uncomfortable and scratchy, and don't fit quite right. While you're here, time feels... weird. Distorted, almost dreamy. As you're picking out clothes and trying them on (no money needed, just take what you want), you swear you can hear a gunshot in the distance.
Enjoy your time in this city, and remember...your story isn't quite over yet.

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[He just didn't murder because of it.]
... That's a lot to deal with in one night. [Horrific.]
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[The worst part of it all: yaoi hand.]
But it's done and over with. I'm just sorry you and Yuri had to wake up to that mess.
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Speaking of which, ready for a tour?
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Please, be my guide.
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[Which means if Omi and Luca keep up their previous pace then the graveyard will be a fukken mansion by endgame.
Also, with a bit of a flourish, he offers his hand out to Omi. The cheeky smile on his face might show that he's having a bit of fun here.]
And we'll need to indulge frequently. All the food here tastes like chalk, and we need to fix that.
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[He takes his hand, and laughs gently.
And then. The FOOD....]
Oh no. How long has it been like that?
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We'll need to get creative. I haven't found 'supplies' here.
And the food has been horrible since I arrived.
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[Sighs. Deeply.]
Tragic.
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Ah. I did start dating Gojou, but we did have it physically open. You know, because of the way this place works.
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[He open to sex but only if everyone consents.]
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[... That hurts a little to say, but it doesn't show on his face.]
Anyway, I'd really love this situation to improve.
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[GLANCING. AWAY.]
If it's troubling to you, then perhaps we should avoid it until you can speak to him again.
[Luca is a ho but he actually values Omi's friendship..]
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It doesn't really bother me. [It bothers him... just a little.] But hey, it'd be nice to just talk, right?
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[He doesn't want Yuri here either.]
And yes, just talking is nice too. I would like that.
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But chalk isn't really a taste I'm after.
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