GRAVEYARD ✨
POPULATION: GHOST TOWN
You die - and then you wake up.
For a second, it feels as though you can't breathe, and then your head breaks the surface. You crawl out of a pool of blood and into a large, crystalline room. Moving images play across the crystal walls, and if you watch close enough, you'll realize that you're seeing the land of the living; a familiar space station with familiar faces. You can watch these images for as long as you'd like - there are several very large benches (as in, you have to climb them to sit on them) around the room for you to rest on while you do.
Regardless of how you died, it seems as though you're not quite gone completely. You're in one piece, at least. That's good news. However, your surroundings are not exactly what you remember.
When you exit the first room, a bleak, empty city sprawls out ahead of you.
The city itself is large. The framework of it seems to tower higher and higher than you can see, up into the black opal sky that shivers and curls every so often. A river entirely made of blood runs through the city, winding around buildings and ending at the crystal room. The most noticeable thing about the buildings themselves is the fact that thorny vines made of pure white steel dig into the walls and floor, cracking the foundations.
The residential building is worn down and old. It's two floors, and has a few small studio apartments built for one or two people to live in. The beds are extremely uncomfortable. It has a communal area downstairs, but the TV is broken, and the couches are torn apart. Sometimes, this building feels obscenely hot in temperature, and smells like rotten eggs.
The grocery store is your typical convenience store. There's a large selection of food in this area, but it all tastes the same - like chalk. On top of this, every so often there will be bloodstains on the walls, the floor, and the displays. They change in size and location, each time you enter the store.
The clothing store is thrifty in nature. All the clothes here are uncomfortable and scratchy, and don't fit quite right. While you're here, time feels... weird. Distorted, almost dreamy. As you're picking out clothes and trying them on (no money needed, just take what you want), you swear you can hear a gunshot in the distance.
Enjoy your time in this city, and remember...your story isn't quite over yet.

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I'm upset with him but... if I was still alive...
[No. He shakes his head.]
I'm sorry for what I made you watch me do, too.
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... We don't have to talk about it again.
[Ice is terrifying now.]
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[Sad dog has reached new levels of sad dog?]
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How's it been so far, Fukuda?
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[So. Bad?]
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[I love that being the detail he chooses to focus on.]
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[Of course you have depression, we all have depression!]
And... how are you doing with your depression?
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[HE ONLY HAS IT THIS WEEK "Wasn't he suicidal" It's fine he was fine before. He seems to zone out for a moment as he stares at the floor.]
..... How is Omi supposed to have his wish granted now....
[He sounds even sadder than before.]
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His... smile is strained at best.]
We can hope for Satoru to get his wish...?
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I don't know if I have it in me to hope for anything. I don't know if I can manage to care enough. I'm so tired.
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Alright, let's get you to a bed or something?
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I wish I could help you just once, but all I ever do is make things worse...
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Omi is just. Going to pick him up and start walking towards the residential building.]
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I'm starting to think Grell is right. That the way this ends is with everyone dead.
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[To the buildings they go.]
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[Just letting his head rest against Omi's shoulder.]
At this point I'd rather be properly dead.
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[Into the buildings.
... Not exactly great, but it's what they're dealing with now, he supposes.]
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You can put me down here. Here is fine.
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[He wishes to be on the floor.]
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Honestly? Omi joins him.]
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I wonder if this is an effect of this week or just how it feels to be in the afterlife...
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Are there effects here too?
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