probe: (Default)
🔫👽 ([personal profile] probe) wrote2020-12-09 02:05 pm

GRAVEYARD ✨





POPULATION: GHOST TOWN



You die - and then you wake up.

For a second, it feels as though you can't breathe, and then your head breaks the surface. You crawl out of a pool of blood and into a large, crystalline room. Moving images play across the crystal walls, and if you watch close enough, you'll realize that you're seeing the land of the living; a familiar space station with familiar faces. You can watch these images for as long as you'd like - there are several very large benches (as in, you have to climb them to sit on them) around the room for you to rest on while you do.

Regardless of how you died, it seems as though you're not quite gone completely. You're in one piece, at least. That's good news. However, your surroundings are not exactly what you remember.

When you exit the first room, a bleak, empty city sprawls out ahead of you.

The city itself is large. The framework of it seems to tower higher and higher than you can see, up into the black opal sky that shivers and curls every so often. A river entirely made of blood runs through the city, winding around buildings and ending at the crystal room. The most noticeable thing about the buildings themselves is the fact that thorny vines made of pure white steel dig into the walls and floor, cracking the foundations.

The residential building is worn down and old. It's two floors, and has a few small studio apartments built for one or two people to live in. The beds are extremely uncomfortable. It has a communal area downstairs, but the TV is broken, and the couches are torn apart. Sometimes, this building feels obscenely hot in temperature, and smells like rotten eggs.

The grocery store is your typical convenience store. There's a large selection of food in this area, but it all tastes the same - like chalk. On top of this, every so often there will be bloodstains on the walls, the floor, and the displays. They change in size and location, each time you enter the store.

The clothing store is thrifty in nature. All the clothes here are uncomfortable and scratchy, and don't fit quite right. While you're here, time feels... weird. Distorted, almost dreamy. As you're picking out clothes and trying them on (no money needed, just take what you want), you swear you can hear a gunshot in the distance.

Enjoy your time in this city, and remember...your story isn't quite over yet.

niceguyferatu: (𝖎'𝖛𝖊 𝖘𝖊𝖊𝖓 𝖙𝖍𝖊𝖎𝖗 𝖙𝖗𝖎𝖈𝖐𝖘)

[personal profile] niceguyferatu 2021-03-01 05:20 am (UTC)(link)
Was the setting and decor your handiwork too?

Ah, never mind. More pressingly--am I to believe this is permanent and there is no way out of here? Or just that the prior, ah, residents haven't found the exit yet?
niceguyferatu: (i recall the way that stephanie)

[personal profile] niceguyferatu 2021-03-02 02:37 am (UTC)(link)
Prior residents as in, the five people who've died on the base in the past few weeks. If they'd found a way out of here, they'd already be gone.
niceguyferatu: (𝓪𝓵𝓵 𝓶𝓮𝓷 𝓪𝓻𝓮 𝓹𝓲𝓰𝓼!)

[personal profile] niceguyferatu 2021-03-02 06:09 am (UTC)(link)
The robot, maybe.

...wait. Three? What happened to the other two?
niceguyferatu: (𝐭𝐡𝐚𝐭 𝐠𝐞𝐭 𝐭𝐡𝐞𝐢𝐫 𝐜𝐡𝐢𝐜𝐤𝐬)

[personal profile] niceguyferatu 2021-03-03 06:08 am (UTC)(link)
And...is there any particular explanation as to why they're not present?