GRAVEYARD β¨
POPULATION: GHOST TOWN
You die - and then you wake up.
For a second, it feels as though you can't breathe, and then your head breaks the surface. You crawl out of a pool of blood and into a large, crystalline room. Moving images play across the crystal walls, and if you watch close enough, you'll realize that you're seeing the land of the living; a familiar space station with familiar faces. You can watch these images for as long as you'd like - there are several very large benches (as in, you have to climb them to sit on them) around the room for you to rest on while you do.
Regardless of how you died, it seems as though you're not quite gone completely. You're in one piece, at least. That's good news. However, your surroundings are not exactly what you remember.
When you exit the first room, a bleak, empty city sprawls out ahead of you.
The city itself is large. The framework of it seems to tower higher and higher than you can see, up into the black opal sky that shivers and curls every so often. A river entirely made of blood runs through the city, winding around buildings and ending at the crystal room. The most noticeable thing about the buildings themselves is the fact that thorny vines made of pure white steel dig into the walls and floor, cracking the foundations.
The residential building is worn down and old. It's two floors, and has a few small studio apartments built for one or two people to live in. The beds are extremely uncomfortable. It has a communal area downstairs, but the TV is broken, and the couches are torn apart. Sometimes, this building feels obscenely hot in temperature, and smells like rotten eggs.
The grocery store is your typical convenience store. There's a large selection of food in this area, but it all tastes the same - like chalk. On top of this, every so often there will be bloodstains on the walls, the floor, and the displays. They change in size and location, each time you enter the store.
The clothing store is thrifty in nature. All the clothes here are uncomfortable and scratchy, and don't fit quite right. While you're here, time feels... weird. Distorted, almost dreamy. As you're picking out clothes and trying them on (no money needed, just take what you want), you swear you can hear a gunshot in the distance.
Enjoy your time in this city, and remember...your story isn't quite over yet.
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[he splays himself flat against the giant bench's top, and starts yelling:]
SHOOT! SHOOT! SHOOT! SHOOT!
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[wait did he say "targets"
kaz can be forgiven for his inexperience with commanding murderbots, but he mayyybe should have specified his command a bit, because while HK-47 *does* shoot, the burst of 3 shots are aimed in such a way to go straight through grell and into kaz on the other side, the burning plasma bolts sizzling into the floor beneath the bench
oops]
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And she's turning on murderbot now.]
Watch the suit! There aren't any other good clothes here!
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[he's just rolling in pain again]
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Commentary: How clumsy of me. I had forgotten that plasma bolts from this model penetrate through human bodies quite well.
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[he's just staring at the ceiling, groaning.]
New rule: no shooting me, or actually, causing me any grievous bodily harm. The caveat is, you can do it to anyone else. Okay? Just not me!
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Acknowledgement: I will do my best to avoid inflicting harm upon your particular squishy body.
Query: Was it less painful than the previous time? Perhaps the strange regenerative effects of this place provide some sort of resistance?
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[he's not moving. just. waiting.]
Have you ever felt pain? Can you even sympathize on an organic level? What should I even be comparing this to?
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Query: Would you be able to describe the feeling of the shots? To compare with the other meatbag's experience.
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Conjecture: By your vocal tone and body posturing, I assume you mean to practically demonstrate it.
[his eyes glow just a bit brighter]
Invitation: Please do show me what it is you can do, meatbag.
[can't wait for one of the avatars to come back and troyholdingpizza.gif at all this]
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